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battagline Site Admin

Joined: 04 Jul 2005 Posts: 780 Location: Morrison, CO (USA)
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Posted: Wed Jan 11, 2006 7:05 am Post subject: Current TODO list |
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Here's a quick ToDo list for after the Slamdance Game Festival:
1. Health+ objects (adds health when acquired) (ADDED)
2. Healing Device (adds health to a ship when used) (ADDED)
3. Xengar System needs 3rd state with no attacking Ignus
4. Old Ignus System needs 3rd state with no attacking ignus
5. Mission to New Ignus must be largely redone
6. New Ignus system needs much rework
7. Ignus device should be a quest device
8. Mandralor system needs redone
9. Final Mandralor mission must be completed
10. Final Legion mission must be completed
11. Add 5 mission to Act 2 and 5 mission to Act 3 that are not in the main mission line.
12. Add 500 - 1000 weapons and devices.
13. Player should only be alowed to purchase ships larger than his current ship. (FIXED)
14. Fuel should drain faster than it does currently. (Fixed?)
15. More weapons should require a larger ship.
16. Larger ships should have a natural armor equal to their size squared. (HEAL PCT MAKES VOID)
17. Pirate mission dialog must have major changes to it.
18. Colob system must have significant changes to it.
19. Only beam weapons should be able to move devices, resources, and health. (FIXED)
20. AI Ships occasionally don't move. (FIXED)
21. In Update / Create ship screens, displayed ships should "Pop" to a new position when changed. (FIXED)
22. Tell the player he has died... instead of just opening the Options menu. (FIXED)
23. Redo Galaxy Screen. (DONE?)
24. Improve Device Icons (DONE?)
25. Show Devices in Arms Dealer (FIXED)
26. Fix look of "Sell Compound" buttons (FIXED)
27. Improve "Close" button in the options menu. (FIXED)
28. Unequiping and re-equipping the engine refuels it. (FIXED)
29. Add .ogg into the engine
30. Left handed control options (ADDED ARROW KEY CONTROLS)
31. Jump Gate transitions. (OUT OF SCOPE)
32. Re-arrange button on station screen add refuel button. (FIXED)
33. Display new ship speed when you upgrade your ship. (OUT OF SCOPE)
34. Give a discount on purchase of new ship based on the value of the ship you have. (FIXED)
35. Fix Jump Gate Issue in between quest steps. (FIXED)
36. Purchasing a new engine empties all of your fuel. (FIXED)
37. Xengar Cannon Mission Bug (FIXED)
38. Occasional Game Crash
39. Memory Leak
40. Second mission in Dingo Bug.
41. Toiran Image on discussion with Enimanga.
42. Make Ship 10 X more expensive (FIXED)
43. Create a ship upgrade requirement ship level = player level x 2 (FIXED)
44. Engine Booster does not work.
45. Minimizing causes CTD... sometimes.
46. Upgrade Ship CTD (FIXED)
47. Communicating with the dead CTD (FIXED)
48. Portal Generator Bug (FIXED)
I'm sure I'll add more as I think of it.
Last edited by battagline on Wed Apr 05, 2006 2:31 am; edited 20 times in total |
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battagline Site Admin

Joined: 04 Jul 2005 Posts: 780 Location: Morrison, CO (USA)
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Posted: Tue Feb 07, 2006 7:00 pm Post subject: |
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Here's What's left:
1. Xengar System needs 3rd state with no attacking Ignus
2. Old Ignus System needs 3rd state with no attacking ignus
3. Mission to New Ignus must be largely redone
4. New Ignus system needs much rework
5. Ignus device should be a quest device
6. Mandralor system needs redone
7. Final Mandralor mission must be completed
8. Final Legion mission must be completed
9. Add 5 mission to Act 2 and 5 mission to Act 3 that are not in the main mission line.
10. Add 500 - 1000 weapons and devices.
11. More weapons should require a larger ship.
12. Pirate mission dialog must have major changes to it.
13. Colob system must have significant changes to it.
14. Add .ogg into the engine
15. Occasional Game Crash
16. Memory Leak
17. Second mission in Dingo Bug.
18. Toiran Image on discussion with Enimanga.
19. Engine Booster does not work.
20. Minimizing causes CTD... sometimes.
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matt301
Joined: 04 Aug 2006 Posts: 14 Location: South Dakota, U.S.
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Posted: Sat Aug 05, 2006 10:50 pm Post subject: |
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WOW, all these changes will you take you awhile. I'm positive after your done with it tho that it will be a very fun and exciting game.
keep it up! 
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cantara
Joined: 19 Jul 2006 Posts: 53
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Posted: Fri Aug 11, 2006 5:41 pm Post subject: |
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cool. looks nice.
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Silveressa
Joined: 11 Aug 2006 Posts: 20 Location: America
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Posted: Fri Aug 11, 2006 6:52 pm Post subject: |
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I'm not sure making ships x10 more expnsive is such a good idea. As it is the ship that requires you to be level 6 before purchasing I had to reach nearly 20th level before having enoguh cash to buy it.
Perhaps just doubling the ship cost woudl be beter? or tripling?
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battagline Site Admin

Joined: 04 Jul 2005 Posts: 780 Location: Morrison, CO (USA)
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Posted: Fri Aug 11, 2006 7:51 pm Post subject: |
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[quote:4cf86707ae="Silveressa"]I'm not sure making ships x10 more expnsive is such a good idea. As it is the ship that requires you to be level 6 before purchasing I had to reach nearly 20th level before having enoguh cash to buy it.
Perhaps just doubling the ship cost woudl be beter? or tripling?[/quote:4cf86707ae]
I think the version your playing already has them at 10x more expensive 
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Silveressa
Joined: 11 Aug 2006 Posts: 20 Location: America
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Posted: Wed Nov 22, 2006 5:17 pm Post subject: |
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Be warned the previous message links to a site that promps you to download a file that will fill your pc with spyware and key loggers 
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battagline Site Admin

Joined: 04 Jul 2005 Posts: 780 Location: Morrison, CO (USA)
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Posted: Fri Nov 24, 2006 6:37 pm Post subject: |
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I killed that post... I'm also spending some time increasing my spam word list.
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